Top 10 Natural Wonders of the World to See

The Earth is an incredible planet that holds many spectacular places to see. From snowy mountains to the heated air of the desert, this world pulsates with life and never ceases to amaze us.

8 Autombiles That are Forbidden Fruit in America

Whether safety restrictions, marketing plans, or distribution issues stand in the way, American auto consumers can’t get some of the hottest cars drivers around the world enjoy. It doesn’t mean they aren’t worth a look (or a little lusting after). Here are eight automobiles U.S. consumers would love to have but don’t even have the chance.

The Most Anticipated Geek-Friendly Movies of 2015

Looking at this year's calendar of premieres, here's what I'm most excited about over the next 12 months:

10 Best Xbox Games of 2014 That Nobody Can Forget

2014 was a bizarre year. It was a year of HD premasters and “Conclusive Editions” on Xbox One, or more heaps of cross-gen games discharged on both Xbox 360 and Xbox 1. Few games genuinely emerged – especially on 360 – so making our yearly Game of the Year list in the not so distant future was troublesome. So here is the list of 10 best Xbox games of 2014 that no buddy can forget.

Problems Only 90s Gamers Could Understand

With the PS1 turned 20 last December it’s got us thinking about gaming in the 90s. We complain a lot these days, but there were a lot of problems with gaming back then that we all seemed to ignore. If you were a gamer in the 90s you’d know all about these particular problems…

Wednesday, April 29, 2015

Project CARS exclusive PS4 gameplay: Racing into the night at Imola


DriveClub’s transitions between day and night are truly amazing; but as expected, the Project CARS is also more than able to impress.

What is great about the Project CARS is that it accurately simulates all the risks of driving with limited visibility, especially at dusk conditions as the night falls. So, if you’d like to test yourself about the circuit, try this. You’ll notice that those braking markers you counted on are all of a sudden quite difficult to see.

As the finalizing of the Project CARS is getting near, Alan sits behind the wheel of an LMP2 for a race around Imola with the time sped up. It leads to a great day/night transition that beautifully presents Project CARS’ awesome lighting effects!

Naturally, night racing is usually related to Le Mans, the ultimate endurance test, which will be a subject of a next video. You are also allowed to participate in full 24-hour Le Mans races, with a possibility to choose whichever car you whish.

Monday, April 27, 2015

Top 5 Best Upcoming Games: May 2015


Here are 5 upcoming games releasing in May 2015 that you should be looking forward to:


Splatoon


Nintendo’s colorful multiplayer romp looks like an undeniably fun time. Focused on quick movement, teamwork and downright cute characters, Splatoon carries itself with the level of charm and polish that gamers have come to expect from Nintendo’s first part titles.

Releasing on May 29, Splatoon will give Wii U owners the chance to blast ink everywhere – something that we all never knew we wanted.

Magicka 2


Magicka 2 is a co-op action adventure game that pits you, a robed wizard of your choice, against fantasy creatures. The game uses a dynamic spellcasting system that can be used in many different ways, allowing players to experiment with different combos and gameplay options. Magicka 2 has a certain wit about it that players will find comical and enjoyable while they are ridding the world of evil.

Project CARS


After numerous setbacks and delays, Project CARS is finally going to be arriving on PS4 on Friday, May 8, 2015. PS4 fans have definitely been less-than-enthused by DriveCLUB, especially since we were promised a free PS Plus version and have still not received. Hopefully, Slightly Mad Studios can pick up the slack from DriveCLUB and show us a truly next generation racing game. The Project CARS trailers and screenshots look fantastic, but the question is whether or not online racing modes will hold up. Here’s to hoping that Project Cars PS4 will do just that.

Wolfenstein: The Old Blood


If RPGs just aren’t your thing, and you’d rather play a shooting game, Wolfenstein: The Old Blood will likely be your game of choice for May 2015. It is a standalone prequel to The New Order which takes you through a story involving an attempt to break into Castle Wolfenstein to steal coordinates of a Nazi compound. Gameplay will be incredibly similar to The New Order, but if you’re interested in the story (which sounds pretty intriguing), you’ll want to check out The Old Blood.

The Witcher 3: Wild Hunt


It’s no surprise that The Witcher 3 tops the list of May video game releases. The Witcher 3 looks to be not only one of the best games this year, but also one of the most detailed and expansive games ever created.

As the final chapter in Geralt of Rivia’s saga, players can expect countless hours of mature fantasy, political intrigue and exciting swordplay as The Witcher 3 unfolds.

Worth mentioning: Legend of Kay HD, Life Is Strange – Episode 3 ‘Chaos Theory’, Invisible, Inc

Thursday, April 23, 2015

Top 10 Canceled Games We Want Devs To Reboot For PS4 And Xbox One


Cancelations are no fun! Just like the film industry, there are a ton of different video game titles that showed promise but ultimately were canceled. These cancelations could have been a result of several different factors such as budget or a development studio closure. Here are a few different video game titles that sparked our interest but we'll never get to play. Take a look at our list and let us know in the comment section down below which video game were you looking forward to playing until it was canceled.

Thesis

The word alone may cringe those who are currently in college but if you can look past the name, Thesis was a promising video game. Developed by Track7 Games, Thesis was a third-person adventure game. Thesis plays out a story of a journalist learning that his stepfather had passed away and it's up to the player's protagonist, Andonicos Kalogiruo, to reveal what happened to his stepfather and the paranormal activity that results in his journey. Alas the game was ultimately canceled and the development team has since disbanded.

Killing Day

There was an abundance of first person shooters that got sent to the market over the years. Since the market was flooded with different FPS, few made us want to throw our hard earn money right on the release but Killing Day was one of them. First introduced back in Sony's E3 press conference in 2005 the status of the game is really unknown. After a number of years it was believed to be canceled but then in the summer of 2009 developer Ubisoft had filed for another trademark for Killing Day. There has been no word on the progress on the game. Apparently, Ubisoft went ahead and filed yet another trademark on January 4th 2013 so we're not fully sure if we can claim this title has canceled yet or not.

Gun Loco

We're not too sure of what all Gun Loco was set to be once released but it looked interesting none the less. Square Enix was set to release Gun Loco, a game based on a prison planet where inmates ruled the world. At first the title was set to be exclusive for the Xbox 360 but ultimately died. Perhaps Square Enix will give Gun Loco another shot in the near future.

Disaster Report 4

The Disaster Report series is very cool. Players are sent into different cities after a natural disaster had just occurred; their goal is simply to rescue people from the area. At the time, Disaster Report 4 was set to be available for Japan exclusively for the PlayStation 3 with 3D output capabilities and PlayStation Move support. Developed by Irem, the game was originally set to launch on March 10, 2011 a day before the massive 2011 earthquake and tsunami but was delayed to finish up the last bit of development. Disaster Report 4 was officially canceled on March 14, 2011.

Eight Days

Eight Days was a Sony PlayStation 3 exclusive developed by SCE London Studio. First revealed at E3 2006 during Sony's press conference, the game looked amazing. SCE London Studio would have broke a record of Eight Days being the largest game map at the time. Eight Days offered two different characters throughout the game both after a mob syndicate but for two completely different reasons.

Cancelation came in on June 4th 2008 from Sony Computer Entertainment. The official statement is a bit of low blow as the main reason for the cancelation was due to the lack of online capabilities. At the time Sony was pushing online video game modes with Eight Days an offline IP the game had to be cut for other exclusives. However, on October of 2009 it has been confirmed that the game was no longer canceled but put on hold. We're assuming online game modes will likely be available when and if this game gets released.

Fallout Online

Fallout Online was a game that several gamers were looking forward in playing. I mean, who wouldn't want to survive the wastelands with their friends? However, legal issues prevented the game from ever getting released. The game was being developed by Masthead Studios and published by Interplay Entertainment. Current Fallout owners Bethesda Softworks wasn't feeling the vibe of a Fallout MMO and has started to push legal matters against the development team. Bethesda even went as far as not letting any mention of the Fallout universe in Fallout Online which is kind of hard to do when your game is based within the Fallout universe!

The game ended up being canceled and the legal mess was settled outside of court with Bethesda receiving full rights to the Fallout online video game for two million dollars. Perhaps the game may end up seeing the light of day now that Bethesda has the ultimate rights.

LMNO

With a partnership announced with director Steven Spielberg, EA was looking to bring an emotional thriving title. Code-named LMNO, the video game was set to be an adventure RPG with similar elements to Mirrors Edge. Instead of fighting each and every battle, players were encouraged to avoid confrontation and flee using your free running skills. Not too much was known about LMNO but the story was based around a protagonist who has fallen in love with a female alien. In order to preserve your love, players had to keep ahead of the FBI. However like most good things, the game was pulled. EA seemed reluctant on the cancelation as the development team had even changed LMNO into another title known as Escape Artist. The game held the same story but changed to a third-person action title but again EA announced Escape Artist's cancelation in 2009.

Time Crisis Adventure

We can only partially announce this as a canceled title. Namco was looking to change up the Time Crisis series through the development team Darkworks. The Time Crisis Adventure was set to be a more horror action-adventure game. For unknown reasons Namco decided to back out in 2004. Regardless of Namco pulling out at the last second, Darkworks continued to finish the project. For Darkworks to release the game the development team went back throughout the game and got rid of any and all references of Time Crisis. Known as Cold Fear, Darkworks released the game in 2005.

Streets of Rage

If you played the Sega Genesis then there's no doubt you've played Streets of Rage. With an incredible soundtrack, a fun side-scrolling brawling gameplay and intense boss fights, Streets of Rage instantly became a smashing hit. With only three titles in the series, Streets of Rage hasn't been picked up since 1994. Ruffian Games was developing and testing different video game ideas, one of them being a Streets of Rage remake. Since the development team wasn't given the approval from Sega to continue development on the project, Ruffian Games decided to release their demo video online. It's really too bad Sega didn't allow the production of this game as the demo video looked solid.

Star Wars 1313

Star Wars 1313 was an action-adventure game that was being developed and published by LucasArts. Set to be released for the PlayStation 4 and other platforms, Star Wars 1313 was first revealed at E3 of 2012. Slowly, information was finally being released getting potential Star Wars fans interested in the upcoming game. During April of 2013, LucasArts was officially purchased by The Walt Disney Company. Once Disney obtain the rights to anything and everything Star Wars, it was announced that Star Wars 1313 was put on hold. Fan's held out hope that Disney would continue the production of the game but unfortunately Disney had officially canceled the title. After the cancelation, news broke that Star Wars 1313 was based on the infamous bounty hunter, Boba Fett.

Saturday, April 18, 2015

You Won’t Believe These Incredibly Vivid Paintings Were Created By an Artist Who’s Blind

Art is there for everyone to enjoy, cherish or dismiss as they see fit. Moreover, great works of art have been appreciated by so many people all over the world, who find something to love in everything from the freeform shapes of Henry Moore’s sculptures to the despair and emptiness in Francis Bacon’s so-called “Black Triptychs.”

“Cowboy Sunset”
Image: John Bramblitt
“Cowboy Sunset”
Image: John Bramblitt

But imagine being an art lover and never again laying eyes on a masterpiece; never being able to admire pieces in a gallery or to witness the unveiling of a sculpture. That was the situation John Bramblitt found himself in when he lost his vision in 2001, the year of his 30th birthday. Despite his blindness, though, Bramblitt started to paint vibrant, textured canvases with vivid hues as bright as those of heat maps.

“Seascape”
Image: John Bramblitt
“Seascape”
Image: John Bramblitt

Bramblitt’s eye troubles began after he developed epilepsy at just 11 years old. Indeed, the severity of his condition meant that his seizures were affecting his sight, even though this is a relatively rare occurrence. His vision became progressively poorer until, finally, it failed altogether.

“Light In The Dark”
Image: John Bramblitt
“Light in the Dark”
Image: John Bramblitt

At that point, moreover, depression set in. Bramblitt had envisaged taking up a career as a creative writing tutor and had previously graduated cum laude with an English degree from the University of North Texas in Denton. But that work goal, he felt, was taken away when he lost his sight. As a result, Bramblitt became – somewhat understandably – forlorn and felt estranged from his loved ones.
“Blown Away”
Image: John Bramblitt
“Blown Away”
Image: John Bramblitt

It may not have helped Bramblitt’s detachment that no two epilepsy sufferers are alike. Epilepsy is a brain condition that causes unpredictable and repeated seizures; and while it can be brought on by a prior condition or a traumatic head wound, for example, its cause is something of a mystery in most cases.

“Spring Jazz”
Image: John Bramblitt
“Spring Jazz”
Image: John Bramblitt

Hence, nobody knows the precise reason for Bramblitt’s loss of sight. He had been experiencing seizures since he was two years old, and – though it has not been medically proven – Bramblitt credits the continued condition with the deterioration of his vision. Interestingly, his eyes still function as they should – it’s the image-creating part of his brain that doesn’t.

“Forest Cathedral”
Image: John Bramblitt
“Forest Cathedral”
Image: John Bramblitt

After losing his sight and in the pit of depression, Bramblitt could conceive of just two possible future directions: taking his own life or finding a new way to be artistic. Fortunately, he opted for the latter avenue – and a new lease of creative life was the result.

“Evening Stroll”
Image: John Bramblitt
“Evening Stroll”
Image: John Bramblitt

However, getting to grips with creating art while being blind didn’t happen instantaneously for Bramblitt. Indeed, he even questioned his sanity the first time that he decided to stay up all night to draw, draw and draw some more. As the darkness turned into day, though, Bramblitt noted a strange sensation in his chest. After mistaking it for a potential fit, the burgeoning artist realized instead that the feeling was down to something of which he’d been in chronic need: optimism.

“Central Park In The Rain”
Image: John Bramblitt
“Central Park in the Rain”
Image: John Bramblitt

Even so, Bramblitt knew that if he were going to begin really painting, he’d have to start teaching himself from scratch. His first tool of choice in the endeavor was an applicator designed to apply fast-drying paint to tie-dyed clothing. The applicator left behind elevated brushstrokes, meaning Bramblitt could then trace what he’d put down on paper with his fingertips.

“Echo”
Image: John Bramblitt
“Echo”
Image: John Bramblitt

Satisfied with the results created by the applicator, Bramblitt progressed to oil paints and learned to tell the difference between the assorted colors via their subtly distinctive consistencies and thicknesses. After further incorporating a technique dubbed haptic visualization – essentially being able to envisage things by handling them – the blind painter was able to start his incredible work in earnest.

“The Chase”
Image: John Bramblitt
“The Chase”
Image: John Bramblitt

While he clearly has a gift for creating works of beauty, the “functionally blind” Bramblitt can only see brightness or shade; as a consequence, there are systematic – even somewhat culinary – approaches behind his artistic methods. For instance, in order to create a particular shade Bramblitt carefully measures out the correct amounts of paint from relevant, Braille-marked tubes before mixing; it’s a process that on his website he says is akin to following a cake recipe.

“Violet Tones”
Image: John Bramblitt
“Violet Tones”
Image: John Bramblitt

Bramblitt believes that for sighted painters the eyes have a dual purpose: verifying the colors being used and influencing the position of the artist’s instrument on the canvas. Yet the blind artist does both through the magic of touch.

“Lighthouse”
Image: John Bramblitt
“Lighthouse”
Image: John Bramblitt

Take the shade of gray as a case in point. Bramblitt, naturally, uses black and white paints to create it and says that the two shades, to him, feel different; black is somewhat fluid, and white has a texture like toothpaste. The artist knows he has a variation of gray, therefore, when he achieves a consistency that’s somewhere between the two: slightly runny and it’s a darker gray; slightly thicker and it’s a lighter hue of the color.

“Winter Woods”
Image: John Bramblitt
“Winter Woods”
Image: John Bramblitt

This relatively straightforward method nevertheless produces paintings of incredible detail. Considering the fact that Bramblitt often portrays things that he hasn’t actually witnessed, his works’ range of color, texture and vitality is nothing short of remarkable. However, the artist has also been known to depict events in his life that took place prior to him going blind.

“Melting Butterflies”
Image: John Bramblitt
“Melting Butterflies”
Image: John Bramblitt

And interestingly, when Bramblitt initially started exhibiting his work, he didn’t mention his blindness to visitors at his shows. Instead, at a concluding event at the end of the display period, he would stand to one side holding his white cane – and only when interested parties asked about the artist did he reveal his true identity.

“Couple On Pier”
Image: John Bramblitt
“Couple on Pier”
Image: John Bramblitt

Bramblitt has said that he did this not out of embarrassment, but because he didn’t want his disability to influence how people viewed his work. The artist was concerned that if others knew he was blind, it would compromise the meanings he was trying to convey.

“Sailing”
Image: John Bramblitt
“Sailing”
Image: John Bramblitt

Since those first shows, Bramblitt’s art has found buyers in more than 20 nations around the world. It has also brought him great media attention. The blind artist has been interviewed on CBS Evening News, has been featured on the U.K.’s BBC Radio and has additionally been the subject of an article by The New York Times, to name but a few appearances. Impressively, Bramblitt is also the recipient of three President’s Volunteer Service Awards.

“Good Morning”
Image: John Bramblitt
“Good Morning”
Image: John Bramblitt

For a painter who never even tried his craft while sighted, Bramblitt has experienced quite considerable success. He further works as an adviser to museums and has spoken at New York’s Metropolitan Museum of Art. He has even written a book, Shouting in the Dark, about his personal triumph as well as how art has helped him to live a full and happy life.

“Ducks And Koi”
Image: John Bramblitt
“Ducks and Koi”
Image: John Bramblitt

It’s perhaps the extraordinarily personal nature of Bramblitt’s work that gives it some of its appeal. Art, furthermore, has in turn reshaped the blind painter’s life, and he hopes to now pass on his knowledge to the next generation. His workshops, for example, emphasize teaching innovative artistic practices to fresh-faced artists with disabilities, which may help them, like him, to forge new connections with the world around them.
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13 Most Bizarrely Shaped Islands on Earth


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Thursday, April 16, 2015

Project CARS Vs Real Life: BAC Mono At Silverstone GP


The release date for the Project CARS have finally been confirmed for May 8! And, while we’re all waiting, enjoy this video showing comparison between Project CARS and some real-life footage.

In the video, the BAC Mono in action is seen from above the driver’s helmet perspective. The raise is at Silverstone, which is the home of the Formula 1 British Grand Prix.



This particular video is definitely one of the best comparison videos I’ve ever seen: ignore the real-life scenes, and focus on Project CARS - you won’t be able to discern whether it is the real footage or not! It’s absolutely awesome seeing the driver’s helmet bobbing around, not to mention the fighting with the steering wheel!

The video comes from YouTube channel ADRIANF1esp. For more on Project CARS check out the official site.

Tuesday, April 14, 2015

DriveClub Vs Forza Horizon 2: Lamborghini Huracan Sound Comparison


The way the car sounds differ from one game to another is quite interesting to notice. While it can be a bit softer at one point, it has a completely different sound at other. In the end, you’re not sure if it was the same car in both games at all!

Take a look at this sound comparison video of Lamborghini Huracan in Driveclub and in Forza Horizon 2.

You’ll notice that the comparison begins with the sound heard from within the car, then it shifts to the sound heard from behind the car, and finally – everything repeated but from within the tunnel allowing for the best possible sound.

The comparison video comes from YouTube channel MotoGamesTV. For more on the Playstation 4 exclusive, Driveclub, check out the official site, for more on Forza Horizon 2 check out the official site.

Tuesday, April 7, 2015

Driveclub Vs Project CARS Wet Weather Comparison



Here we can see a head-to-head comparison of rain simulation in Driverclub and Project CARS respectively. The above mention games blow all other titles out of the water when it comes to simulating weather conditions.


At first we can see the interpretation of light rain while driving the Caterham R500 Superlight, and as it seems the “light” rain in Project CARS is a little bit too heavy according to the reviews.

The video then switches its focus on the heavy rain conditions while racing in the Audio R8 V10 Coupe plus, where we can see that the heavy rain in Driverclub could use some beefing up. The spraying effect from the car’s rear end is not as distinguishable as in Project CARD where this effect was replicated almost perfectly if a little over exaggerated.

The last part reveals a first person point of view, where the different approach to water splashing on the windscreen or the helmet of the driver, depending on the vehicle, is more then noticeable. Project CARS’ approach looks a little bit on the unusual side while the Driverclub nails it perfectly in this instance.

The footage comes from YouTube channel MotoGamesTV. For more on the Playstation 4 exclusive, Driveclub, check out the official site. Project CARS will be coming to the Playstation 4, Xbox One and PC in the middle of May in Europe and US, and some time in 2015 (presumably) for the Wii U. For more on Project CARS check out the official site.